A little over 10 years ago, I chose to pursue a PhD. This meant I chose a professional life in which research publications and their uptake would be seen as major evidence of achievement. For those working in computer science, the major dissemination platforms for such publications are conferences. Given …
Read more → Please describe your journey into research from your youth up to the present. What foundational lessons did you learn from this journey? Why were you initially attracted to multimedia? I have had an interest in technology early on, though my path to becoming an academic has not been very direct. …
Read more → Describe your journey into research from your youth up to the present. What foundational lessons did you learn from this journey? Why were you initially attracted to multimedia? From an early age, I had the ability to focus and work individually and loved to develop new systems for all sorts …
Read more → Introduction The annual ACM Multimedia Conference was held in Nice, France during October 21st to 25th, 2019. Being the 27th of its series, it attracted approximately 800 participants from all over the World. Among them were the student volunteers who supported the smooth organization of the Conference. In this article, …
Read more → “What does history mean to computer scientists?” – that was the first question that popped up in my mind when I was to attend the ACM Heritage Workshop at Minneapolis few months back. And needless to say, the follow up question was “what does history mean for a multimedia systems researcher?” As …
Read more → The 85th JPEG meeting was held in San Jose, CA, USA. The meeting was distinguished by the Prime Time Engineering Emmy Award from the Academy of Television Arts & Sciences (ATAS) for the longevity of the first JPEG standard. Furthermore, a very successful workshop on JPEG emerging technologies was held …
Read more → The original blog post can be found at the Bitmovin Techblog and has been modified/updated here to focus on and highlight research aspects. The 128th MPEG meeting concluded on October 11, 2019 in Geneva, Switzerland with the following topics: Low Complexity Enhancement Video Coding (LCEVC) Promoted to Committee Draft 2nd Edition of …
Read more → Can the multimedia community contribute to a better Quality of Life? Delivering a higher resolution and distortion-free media stream so you can enjoy the latest movie on Netflix or YouTube may provide instantaneous satisfaction, but does it make your long term life better? Whilst the QoMEX conference series has traditionally …
Read more → PhD Thesis Summary
The increasing interest in digital immersive experiences has drawn the attention of researchers into understanding human perception whilst adding sensory effects to multimedia systems such as VR (Virtual Reality) and AR (Augmented Reality) applications, multimedia players, and games. These so-called mulsemedia—multiple sensorial media—systems are capable of delivering wind, smell, vibration, …
Read more → Free or Open Source Item
Visual simultaneous localization and mapping (VSLAM) systems are essential for augmented reality devices, autonomous control of robots and drones, etc. However, conventional open-source visual SLAM frameworks are not designed to be called as libraries from third-party programs. To overcome this situation, we have developed OpenVSLAM [1-3], a novel visual SLAM …
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