Dear Member of the SIGMM Community, Welcome to the fourth issue of the ACM SIG Multimedia Records! In this thesis we offer you a new kind of article. Based on an initiative by Mr. Mu from Lancaster University, we interviewed several video quality experts. Those of you who subscribe to …
Read more → For multimedia researchers, improvement of users’ quality-of-experience is a more valuable goal that an easily measurable quality-of-service. Consequently, researchers use video quality evaluation metrics to assess whether they can increase or maintain it. In this issue, we publish an interview with renowned video quality experts.
Dear SIGMM Members, our flagship conference, the ACM Multimedia, has now existed for existed for 17 years. And still, the conference organization is changing every year. With an approach that puts new chairs and entirely new organizing committees in charge every year in a bidding process, ACM Multimedia is highly …
Read more → Dear colleagues: It is our great pleasure to launch the exciting SIGMM Educational Portal in order to promote educational related resource sharing among the multimedia community. We plan to build a comprehensive destination for information such as multimedia-related degree programs, courses, audio/video materials, and textbooks.
CIVR is one of the most important and influential conferences in the area of image and video analysis and retrieval and gathers many important researchers and practitioners from academia and industry. Following this tradition, CIVR 2009 has been a very successful event. This year 138 submissions from 29 countries were …
Read more → PhD Thesis Summary
Massively Multiuser Virtual Environments (MMVE) are network applications that simulate the experience of real-time interaction among multiple users distributed all over the internet. In order to share the common sense of time and place, multiple entities interacting in the shared virtual environment must be aware of the modifications or interactions …
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Massively Multiplayer Online Games (MMOG), now supporting millions of simultaneous participants on a regular basis, have become a significant contributor in human-to-human communications. While originally designed for games, they have now moved into serious realms of socialization, business, commerce, scientific experimentation, and others. As more and more people participate in …
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With the explosion of the number of images in personal and on-line collections, efficient techniques for navigating, indexing, labeling and searching images become more and more important. In this work we will rely on the image content as the main source of information to retrieve images. We study the representation …
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The prominence of digital video on the Internet is rising constantly. Faster Internet connections and more powerful devices make video streaming over the Internet more and more popular. With mobile devices, however, the usability of digital videos that are streamed over a wireless network connection is still limited by the …
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This thesis deals with the modeling and the interactive streaming of large natural 3D scenes. We aim at providing techniques to allow the remote walkthrough of users in a natural 3D scene ensuring botanical coherency and interactivity. First, we provide a compact and progressive representation for botanically realistic plant models. …
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CDVL is a digital video library intended for researchers and developers in the fields of video processing and visual quality (both objective and subjective assessment). Progress in these areas have been limited by the availability of high quality royalty-free test material. CDVL provides relevant video clips for different types of …
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H.264/AVC is a standard developed jointly by the ITU-T Video Coding Experts Group (VCEG) and the ISO/IEC Moving Picture Experts Group (MPEG), in the Joint Video Team (JVT). A reference software for H.264/AVC is freely available for download to demonstrate the standard and that its features can be implemented. This …
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Scalable Video Coding (SVC) is the name given to an extension of the H.264/MPEG-4 AVC video compression standard. H.264/MPEG-4 AVC was developed jointly by ITU-T and ISO/IEC JTC 1. These two groups created the Joint Video Team (JVT) to develop the H.264/MPEG-4 AVC standard. The objective of the SVC standardization …
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