Introduction
Awarding the Best Social Media Reporters
The SIGMM Records team has adopted a new strategy to encourage the publication of information, and thus increase the chances to reach the community, increase knowledge and foster interaction. It consists of awarding the best Social Media reporters for each SIGMM conference, being the award a free registration to one of the SIGMM conference within a period of one year. All SIGMM members are welcome to participate and contribute, and are candidates to receive the award.
The Social Media Editors will issue a new open Call for Reports (CfR) via the Social Media channels every time a new SIGMM conference takes place, so the community can remember or be aware of this initiative, as well as can refresh its requirements and criteria.
The CfR will encourage activity on Social Media channels, posting information and contents related to the SIGMM conferences, with the proper hashtags (see our Recommendations). The reporters will be encouraged to mainly use Twitter, but other channels and innovative forms or trends of dissemination will be very welcome!
The Social Media Editors will be the jury for deciding the best reports (i.e., collection of posts) on Social Media channels, and thus will not qualify for this award. The awarded reporters will be additionally asked to provide a post-summary of the conference. The number of awards for each SIGMM conference is indicated in the table below. The awarded reporter will get a free registration to one of the SIGMM conferences (of his/her choice) within a period of one year.
Best reporters
Report from ACM Multimedia 2022 by Nitish Nagesh

Nitish Nagesh (@nitish_nagesh) is a Ph.D. student in the Computer Science department, the University of California, Irvine, USA. He has been awarded as Best Social Media Reporter of ACM Multimedia 2022 conference. To celebrate this award, Nitish Nagesh reported on his wonderful experience at ACM Multimedia 2022 as follows. I was excited when our paper “World Food Atlas ...
Report from ACM IMX 2021 by Lingyuan Li

Although the Covid-19 pandemic has forced international researchers and practitioners to share their research at virtual conferences, ACM Interactive Media Experiences (IMX) 2021 clearly invested significant time and effort to provide all attendees with an accessible, interactive, and vibrant online academic feast. Serving on the Organizing Committee of IMX 2021 as the Student Volunteer Chair ...
Report from ACM MMSys 2020 by Conor Keighrey

Conor Keighrey (@ConorKeighrey) recently completed his PhD in the Athlone Institute of Technology which aimed to capture and understand the quality of experience (QoE) within a novel immersive multimedia speech and language assessment. He is currently interested in exploring the application of immersive multimedia technologies within health, education and training. With a warm welcome from Istanbul, ...
ACM IMX 2020: What does “going virtual” mean?

I work in the department of Research & Development, based in London, at the BBC. My interests include Interactive and Immersive Media, Interaction Design, Evaluative Methods, Virtual Reality, Augmented Reality, Synchronised Experiences & Connected Homes.In the interest of full disclosure, I serve on the steering board of ACM Interactive Media Experiences (IMX) as Vice President for Conferences. ...
Report from MMSYS 2019 – by Alia Sheikh

Alia Sheikh (@alteralias) is researching immersive and interactive content. At present she is interested in the narrative language of immersive environments and how stories can best be choreographed within them. Being part of an international academic research community and actually meeting said international research community are not exactly the same thing it turns out. After attending ...
Conference reports
Encouraging more Diverse Scientific Collaborations with the ConfFlow application
Introduction ConfFlow is an application to encourage people with similar or complementary research interests to find each other at conferences. How scientific collaborations are initiated, how people meet and how an intention is developed to work together is an open question. The aim of this follow-up initiative to ConfLab: Meet the Chairs! held at ACM MM ...
SISAP 2020: 13th International Conference on Similarity Search and Applications
The 2020 edition of SISAP was planned to be held at IT University of Copenhagen, Denmark, but was converted into an online event due to the on-going pandemic. A strong technical program was assembled by three program committee co-chairs, 63 program committee members, and 18 additional reviewers. Each of 50 valid submissions, with authors from 22 ...
SISAP 2019: 12th International Conference on Similarity Search and Applications
The International Conference on Similarity Search and Applications (SISAP) is an annual forum for researchers and application developers in the area of similarity data management. It aims at the technological problems shared by numerous application domains, such as data mining, information retrieval, multimedia, computer vision, pattern recognition, computational biology, geography, biometrics, machine learning, and many ...
Report from ACM MMSys 2020 by Conor Keighrey
Conor Keighrey (@ConorKeighrey) recently completed his PhD in the Athlone Institute of Technology which aimed to capture and understand the quality of experience (QoE) within a novel immersive multimedia speech and language assessment. He is currently interested in exploring the application of immersive multimedia technologies within health, education and training. With a warm welcome from Istanbul, ...
ACM IMX 2020: What does “going virtual” mean?
I work in the department of Research & Development, based in London, at the BBC. My interests include Interactive and Immersive Media, Interaction Design, Evaluative Methods, Virtual Reality, Augmented Reality, Synchronised Experiences & Connected Homes.In the interest of full disclosure, I serve on the steering board of ACM Interactive Media Experiences (IMX) as Vice President for Conferences. ...
Definitions of Crowdsourced Network and QoE Measurements
1 Introduction and Definitions Crowdsourcing is a well-established concept in the scientific community, used for instance by Jeff Howe and Mark Robinson in 2005 to describe how businesses were using the Internet to outsource work to the crowd , but can be dated back up to 1849 (weather prediction in the US). Crowdsourcing has enabled a ...
Report from ACM SIG Heritage Workshop
“What does history mean to computer scientists?” – that was the first question that popped up in my mind when I was to attend the ACM Heritage Workshop at Minneapolis few months back. And needless to say, the follow up question was “what does history mean for a multimedia systems researcher?” As a young graduate student, I ...
Reports from ACM Multimedia 2019
Introduction The annual ACM Multimedia Conference was held in Nice, France during October 21st to 25th, 2019. Being the 27th of its series, it attracted approximately 800 participants from all over the World. Among them were the student volunteers who supported the smooth organization of the Conference. In this article, I would like to introduce the ...
Report on QoMEX 2019: QoE and User Experience in Times of Machine Learning, 5G and Immersive Technologies
The QoMEX 2019 was held from 5 to 7 June 2019 in Berlin, with Sebastian Möller (TU Berlin and DFKI) and Sebastian Egger-Lampl (AIT Vienna) as general chairs. The annual conference celebrated its 10th birthday in Berlin since the first edition in 2009 in San Diego. The latter focused on classic multimedia voice, video and ...
Report from MMSYS 2019 – by Alia Sheikh
Alia Sheikh (@alteralias) is researching immersive and interactive content. At present she is interested in the narrative language of immersive environments and how stories can best be choreographed within them. Being part of an international academic research community and actually meeting said international research community are not exactly the same thing it turns out. After attending ...