VQEG Column: VQEG Meeting July 2024

Introduction

The University of Klagenfurt (Austria) hosted from July 01-05, 2024 a plenary meeting of the Video Quality Experts Group (VQEG). More than 110 participants from 20 different countries could attend this meeting in person and remotely.

The first three days of the meeting were dedicated to presentations and discussions about topics related to the ongoing projects within VQEG, while during the last two days an IUT-T Study Group G12 Question 19 (SG12/Q9) interim meeting took place. All the related information, minutes, and files from the meeting are available online in the VQEG meeting website, and video recordings of the meeting are available in Youtube.

All the topics mentioned bellow can be of interest for the SIGMM community working on quality assessment, but special attention can be devoted to the workshop on quality assessment towards 6G held within the 5GKPI group, and to the dedicated meeting of the IMG group hosted by the Distributed and Interactive Systems Group (DIS) of the CWI in September 2024 to work on ITU-T P.IXC recommendation. In addition, during those days there was a co-located ITU-T SG12 Q19 interim meeting.

Readers of these columns interested in the ongoing projects of VQEG are encouraged to subscribe to their corresponding reflectors to follow the activities going on and to get involved in them.

Another plenary meeting of VQEG has taken place from 18th 22nd of November 2024 and will be reported in a following issue of the ACM SIGMM Records.

VQEG plenary meeting at University of Klagenfurt (Austria), from July 01-05, 2024

Overview of VQEG Projects

Audiovisual HD (AVHD)

The AVHD group works on developing and validating subjective and objective methods to analyze commonly available video systems. During the meeting, there were 8 presentations covering very diverse topics within this project, such as open-source efforts, quality models, and subjective assessment methodologies:

Quality Assessment for Health applications (QAH)

The QAH group is focused on the quality assessment of health applications. It addresses subjective evaluation, generation of datasets, development of objective metrics, and task-based approaches. Joshua Maraval and Meriem Outtas (INSA Rennes, France) a dual rig approach for capturing multi-view video and spatialized audio capture for medical training applications, including a dataset for quality assessment purposes.

Statistical Analysis Methods (SAM)

The group SAM investigates on analysis methods both for the results of subjective experiments and for objective quality models and metrics. The following presentations were delivered during the meeting:  

No Reference Metrics (NORM)

The group NORM addresses a collaborative effort to develop no-reference metrics for monitoring visual service quality. In this sense, the following topics were covered:

  • Yixu Chen (Amazon, US) presented their development of a metric tailored for video compression and scaling, which can extrapolate to different dynamic ranges, is suitable for real-time video quality metrics delivery in the bitstream, and can achieve better correlation than VMAF and P.1204.3.
  • Filip Korus (AGH University of Krakow, Poland) talked about the detection of hard-to-compress video sequences (e.g., video content generated during e-sports events) based on objective quality metrics, and proposed a machine-learning model to assess compression difficulty.
  • Hadi Amirpour (University of Klagenfurt, Austria) provided a summary of activities in video complexity analysis, covering from VCA to DeepVCA and describing a Grand Challenge on Video Complexity.
  • Pierre Lebreton (Capacités & Nantes Université, France) presented a new dataset that allows studying the differences among existing UGC video datasets, in terms of characteristics, covered range of quality, and the implication of these quality ranges on training and validation performance of quality prediction models.
  • Zhengzhong Tu (Texas A&M University, US) introduced a comprehensive video quality evaluator (COVER) designed to evaluate video quality holistically, from a technical, aesthetic, and semantic perspective. It is based on leveraging three parallel branches: a Swin Transformer backbone to predict technical quality, a ConvNet employed to derive aesthetic quality, and a CLIP image encoder to obtain semantic quality.

Emerging Technologies Group (ETG)

The ETG group focuses on various aspects of multimedia that, although they are not necessarily directly related to “video quality”, can indirectly impact the work carried out within VQEG and are not addressed by any of the existing VQEG groups. In particular, this group aims to provide a common platform for people to gather together and discuss new emerging topics, possible collaborations in the form of joint survey papers, funding proposals, etc. During this meeting, the following presentations were delivered:

Joint Effort Group (JEG) – Hybrid

The group JEG-Hybrid addresses several areas of Video Quality Assessment (VQA), such as the creation of a large dataset for training such models using full-reference metrics instead of subjective metrics. In addition, the group includes the VQEG project Implementer’s Guide for Video Quality Metrics (IGVQM). The chair of this group,  Enrico Masala (Politecnico di Torino, Italy) presented the updates on the latest activities going on, including the status of the IGVQM project and a new image dataset, which will be partially subjectively annotated, to train DNN models to predict single user’s subjective quality perception. In addition to this:

Immersive Media Group (IMG)

The IMG group researches on the quality assessment of immersive media technologies. Currently, the main joint activity of the group is the development of a test plan to evaluate the QoE of immersive interactive communication systems, which is carried out in collaboration with ITU-T through the work item P.IXC. In this meeting, Pablo Pérez (Nokia XR Lab, Spain) and Jesús Gutiérrez (Universidad Politécnica de Madrid, Spain) provided an update on the progress of the test plan, reviewing the status of the subjective tests that were being performed at the 13 involved labs. Also in relation with this test plan:

In relation with other topics addressed by IMG:

In addition, a specific meeting of the group was held at Distributed and Interactive Systems Group (DIS) of CWI in Amsterdam (Netherlands) from the 2nd to the 4th of September to progress on the joint test plan for evaluating immersive communication systems. A total of 26 international experts from seven countries (Netherlands, Spain, Italy, UK, Sweden, Germany, US, and Poland) participated, with 7 attending online. In particular, the meeting featured presentations on the status of tests run by 13 participating labs, leading to insightful discussions and progress towards the ITU-T P.IXC recommendation.

IMG meeting at CWI (2-4 September, 2024, Netherlands)

Quality Assessment for Computer Vision Applications (QACoViA)

The group QACoViA addresses the study the visual quality requirements for computer vision methods, where the final user is an algorithm. In this meeting, Mikołaj Leszczuk (AGH University of Krakow, Poland) presented a study introducing a novel evaluation framework designed to address accurately predicting the impact of different quality factors on recognition algorithm, by focusing on machine vision rather than human perceptual quality metrics.

5G Key Performance Indicators (5GKPI)

The 5GKPI group studies relationship between key performance indicators of new 5G networks and QoE of video services on top of them. In this meeting, a workshop was organized by Pablo Pérez (Nokia XR Lab, Spain) and Kjell Brunnström (RISE, Sweden) on “Future directions of 5GKPI: Towards 6G“.

The workshop consisted of a set of diverse topics such as: QoS and QoE management in 5G/6G networks by (Michelle Zorzi, University of Padova, Italy); parametric QoE models and QoE management by Tobias Hoßfeld (University of. Würzburb, Germany) and Pablo Pérez (Nokia XR Lab, Spain); current status of standardization and industry by Kjell Brunnström (RISE, Sweden) and Gunilla Berndtsson (Ericsson); content and applications provider perspectives on QoE management by François Blouin (Meta, US); and communications service provider perspectives by Theo Karagioules and Emir Halepovic (AT&T, US). In addition, a panel moderated by Narciso García (Universidad Politécnica de Madrid, Spain) with Christian Timmerer (University of Klagenfurt, Austria), Enrico Masala (Politecnico di Torino, Italy) and Francois Blouin (Meta, US) as speakers.

Human Factors for Visual Experiences (HFVE)

The HFVE group covers human factors related to audiovisual experiences and upholds the liaison relation between VQEG and the IEEE standardization group P3333.1. In this meeting, there were two presentations related to these topics:

  • Mikołaj Leszczuk and Kamil Koniuch (AGH University of Krakow, Poland) presented a two-part insight into the realm of image quality assessment: 1) it provided an overview of the TUFIQoE project (Towards Better Understanding of Factors Influencing the QoE by More Ecologically-Valid Evaluation Standards) with a focus on challenges related to ecological validity; and 2) it delved into the ‘Psychological Image Quality’ experiment, highlighting the influence of emotional content on multimedia quality perception.

MPEG Column: 148th MPEG Meeting in Kemer, Türkiye

The 148th MPEG meeting took place in Kemer, Türkiye, from November 4 to 8, 2024. The official press release can be found here and includes the following highlights:

  • Point Cloud Coding: AI-based point cloud coding & enhanced G-PCC
  • MPEG Systems: New Part of MPEG DASH for redundant encoding and packaging, reference software and conformance of ISOBMFF, and a new structural CMAF brand profile
  • Video Coding: New part of MPEG-AI and 2nd edition of conformance and reference software for MPEG Immersive Video (MIV)
  • MPEG completes subjective quality testing for film grain synthesis using the Film Grain Characteristics SEI message
148th MPEG Meeting, Kemer, Türkiye, November 4-8, 2024.

Point Cloud Coding

At the 148th MPEG meeting, MPEG Coding of 3D Graphics and Haptics (WG 7) launched a new AI-based Point Cloud Coding standardization project. MPEG WG 7 reviewed six responses to a Call for Proposals (CfP) issued in April 2024 targeting the full range of point cloud formats, from dense point clouds used in immersive applications to sparse point clouds generated by Light Detection and Ranging (LiDAR) sensors in autonomous driving. With bit depths ranging from 10 to 18 bits, the CfP called for solutions that could meet the precision requirements of these varied use cases.

Among the six reviewed proposals, the leading proposal distinguished itself with a hybrid coding strategy that integrates end-to-end learning-based geometry coding and traditional attribute coding. This proposal demonstrated exceptional adaptability, capable of efficiently encoding both dense point clouds for immersive experiences and sparse point clouds from LiDAR sensors. With its unified design, the system supports inter-prediction coding using a shared model with intra-coding, applicable across various bitrate requirements without retraining. Furthermore, the proposal offers flexible configurations for both lossy and lossless geometry coding.

Performance assessments highlighted the leading proposal’s effectiveness, with significant bitrate reductions compared to traditional codecs: a 47% reduction for dense, dynamic sequences in immersive applications and a 35% reduction for sparse dynamic sequences in LiDAR data. For combined geometry and attribute coding, it achieved a 40% bitrate reduction across both dense and sparse dynamic sequences, while subjective evaluations confirmed its superior visual quality over baseline codecs.

The leading proposal has been selected as the initial test model, which can be seen as a baseline implementation for future improvements and developments. Additionally, MPEG issued a working draft and common test conditions.

Research aspects: The initial test model, like those for other codec test models, is typically available as open source. This enables both academia and industry to contribute to refining various elements of the upcoming AI-based Point Cloud Coding standard. Of particular interest is how training data and processes are incorporated into the standardization project and their impact on the final standard.

Another point cloud-related project is called Enhanced G-PCC, which introduces several advanced features to improve the compression and transmission of 3D point clouds. Notable enhancements include inter-frame coding, refined octree coding techniques, Trisoup surface coding for smoother geometry representation, and dynamic Optimal Binarization with Update On-the-fly (OBUF) modules. These updates provide higher compression efficiency while managing computational complexity and memory usage, making them particularly advantageous for real-time processing and high visual fidelity applications, such as LiDAR data for autonomous driving and dense point clouds for immersive media.

By adding this new part to MPEG-I, MPEG addresses the industry’s growing demand for scalable, versatile 3D compression technology capable of handling both dense and sparse point clouds. Enhanced G-PCC provides a robust framework that meets the diverse needs of both current and emerging applications in 3D graphics and multimedia, solidifying its role as a vital component of modern multimedia systems.

MPEG Systems Updates

At its 148th meeting, MPEG Systems (WG 3) worked on the following aspects, among others:

  • New Part of MPEG DASH for redundant encoding and packaging
  • Reference software and conformance of ISOBMFF
  • A new structural CMAF brand profile

The second edition of ISO/IEC 14496-32 (ISOBMFF) introduces updated reference software and conformance guidelines, and the new CMAF brand profile supports Multi-View High Efficiency Video Coding (MV-HEVC), which is compatible with devices like Apple Vision Pro and Meta Quest 3.

The new part of MPEG DASH, ISO/IEC 23009-9, addresses redundant encoding and packaging for segmented live media (REAP). The standard is designed for scenarios where redundant encoding and packaging are essential, such as 24/7 live media production and distribution in cloud-based workflows. It specifies formats for interchangeable live media ingest and stream announcements, as well as formats for generating interchangeable media presentation descriptions. Additionally, it provides failover support and mechanisms for reintegrating distributed components in the workflow, whether they involve file-based content, live inputs, or a combination of both.

Research aspects: With the FDIS of MPEG DASH REAP available, the following topics offer potential for both academic and industry-driven research aligned with the standard’s objectives (in no particular order or priority):

  • Optimization of redundant encoding and packaging: Investigate methods to minimize resource usage (e.g., computational power, storage, and bandwidth) in redundant encoding and packaging workflows. Explore trade-offs between redundancy levels and quality of service (QoS) in segmented live media scenarios.
  • Interoperability of live media Ingest formats: Evaluate the interoperability of the standard’s formats with existing live media workflows and tools. Develop techniques for seamless integration with legacy systems and emerging cloud-based media workflows.
  • Failover mechanisms for cloud-based workflows: Study the reliability and latency of failover mechanisms in distributed live media workflows. Propose enhancements to the reintegration of failed components to maintain uninterrupted service.
  • Standardized stream announcements and descriptions: Analyze the efficiency and scalability of stream announcement formats in large-scale live streaming scenarios. Research methods for dynamically updating media presentation descriptions during live events.
  • Hybrid workflow support: Investigate the challenges and opportunities in combining file-based and live input workflows within the standard. Explore strategies for adaptive workflow transitions between live and on-demand content.
  • Cloud-based workflow scalability: Examine the scalability of the REAP standard in high-demand scenarios, such as global live event streaming. Study the impact of cloud-based distributed workflows on latency and synchronization.
  • Security and resilience: Research security challenges related to redundant encoding and packaging in cloud environments. Develop techniques to enhance the resilience of workflows against cyberattacks or system failures.
  • Performance metrics and quality assessment: Define performance metrics for evaluating the effectiveness of REAP in live media workflows. Explore objective and subjective quality assessment methods for media streams delivered using this standard.

The current/updated status of MPEG-DASH is shown in the figure below.

MPEG-DASH status, November 2024.

Video Coding Updates

In terms of video coding, two noteworthy updates are described here:

  • Part 3 of MPEG-AI, ISO/IEC 23888-3 – Optimization of encoders and receiving systems for machine analysis of coded video content, reached Committee Draft Technical Report (CDTR) status
  • Second edition of conformance and reference software for MPEG Immersive Video (MIV). This draft includes verified and validated conformance bitstreams and encoding and decoding reference software based on version 22 of the Test model for MPEG immersive video (TMIV). The test model, objective metrics, and some other tools are publicly available at https://gitlab.com/mpeg-i-visual.

Part 3 of MPEG-AI, ISO/IEC 23888-3: This new technical report on “optimization of encoders and receiving systems for machine analysis of coded video content” is based on software experiments conducted by JVET, focusing on optimizing non-normative elements such as preprocessing, encoder settings, and postprocessing. The research explored scenarios where video signals, decoded from bitstreams compliant with the latest video compression standard, ISO/IEC 23090-3 – Versatile Video Coding (VVC), are intended for input into machine vision systems rather than for human viewing. Compared to the JVET VVC reference software encoder, which was originally optimized for human consumption, significant bit rate reductions were achieved when machine vision task precision was used as the performance criterion.

The report will include an annex with example software implementations of these non-normative algorithmic elements, applicable to VVC or other video compression standards. Additionally, it will explore the potential use of existing supplemental enhancement information messages from ISO/IEC 23002-7 – Versatile supplemental enhancement information messages for coded video bitstreams – for embedding metadata useful in these contexts.

Research aspects: (1) Focus on optimizing video encoding for machine vision tasks by refining preprocessing, encoder settings, and postprocessing to improve bit rate efficiency and task precision, compared to traditional approaches for human viewing. (2) Examine the use of metadata, specifically SEI messages from ISO/IEC 23002-7, to enhance machine analysis of compressed video, improving adaptability, performance, and interoperability.

Subjective Quality Testing for Film Grain Synthesis

At the 148th MPEG meeting , the MPEG Joint Video Experts Team (JVET) with ITU-T SG 16 (WG 5 / JVET) and MPEG Visual Quality Assessment (AG 5) conducted a formal expert viewing experiment to assess the impact of film grain synthesis on the subjective quality of video content. This evaluation specifically focused on film grain synthesis controlled by the Film Grain Characteristics (FGC) supplemental enhancement information (SEI) message. The study aimed to demonstrate the capability of film grain synthesis to mask compression artifacts introduced by the underlying video coding schemes.

For the evaluation, FGC SEI messages were adapted to a diverse set of video sequences, including scans of original film material, digital camera noise, and synthetic film grain artificially applied to digitally captured video. The subjective performance of video reconstructed from VVC and HEVC bitstreams was compared with and without film grain synthesis. The results highlighted the effectiveness of film grain synthesis, showing a significant improvement in subjective quality and enabling bitrate savings of up to a factor of 10 for certain test points.

This study opens several avenues for further research:

  • Optimization of film grain synthesis techniques: Investigating how different grain synthesis methods affect the perceptual quality of video across a broader range of content and compression levels.
  • Compression artifact mitigation: Exploring the interaction between film grain synthesis and specific types of compression artifacts, with a focus on improving masking efficiency.
  • Adaptation of FGC SEI messages: Developing advanced algorithms for tailoring FGC SEI messages to dynamically adapt to diverse video characteristics, including real-time encoding scenarios.
  • Bitrate savings analysis: Examining the trade-offs between bitrate savings and subjective quality across various coding standards and network conditions.

The 149th MPEG meeting will be held in Geneva, Switzerland from January 20-24, 2025. Click here for more information about MPEG meetings and their developments.

JPEG Column: 104th JPEG Meeting in Sapporo, Japan

JPEG XE issues Call for Proposals on event-based vision representation

The 104th JPEG meeting was held in Sapporo, Japan from July 15 to 19, 2024. During this JPEG meeting, a Call for Proposals on event-based vision representation was launched for the creation of the first standardised representation of this type of data. This CfP addresses lossless coding, and aims to provide the first standard representation for event-based data that ensures interoperability between systems and devices.

Furthermore, the JPEG Committee pursued its work in various standardisation activities, particularly the development of new learning-based technology codecs and JPEG Trust.

The following summarises the main highlights of the 104th JPEG meeting.

Event based vision reconstruction (from IEEE Spectrum, Feb. 2020).
  • JPEG XE
  • JPEG Trust
  • JPEG AI
  • JPEG Pleno Learning-based Point Cloud coding
  • JPEG Pleno Light Field
  • JPEG AIC
  • JPEG Systems
  • JPEG DNA
  • JPEG XS
  • JPEG XL

JPEG XE

The JPEG Committee continued its activity on JPEG XE and event-based vision. This activity revolves around a new and emerging image modality created by event-based visual sensors. JPEG XE is about the creation and development of a standard to represent events in an efficient way allowing interoperability between sensing, storage, and processing, targeting machine vision and other relevant applications. The JPEG Committee completed the Common Test Conditions (CTC) v2.0 document that provides the means to perform an evaluation of candidate technologies for efficient coding of events. The Common Test Conditions document also defines a canonical raw event format, a reference dataset, a set of key performance metrics and an evaluation methodology.

The JPEG Committee furthermore issued a Final Call for Proposals (CfP) on lossless coding for event-based data. This call marks an important milestone in the standardization process and the JPEG Committee is eager to receive proposals. The deadline for submission of proposals is set to March 31st of 2025. Standardization will start with lossless coding of events as this has the most imminent application urgency in industry. However, the JPEG Committee acknowledges that lossy coding of events is also a valuable feature, which will be addressed at a later stage.

Accompanying these two new public documents, a revised Use Cases and Requirements v2.0 document was also released to provide a formal definition for lossless coding of events that is used in the CTC and the CfP.

All documents are publicly available on jpeg.org. The Ad-hoc Group on event-based vision was re-established to continue work towards the 105th JPEG meeting. To stay informed about this activity please join the event-based vision Ad-hoc Group mailing list.

JPEG Trust

JPEG Trust provides a comprehensive framework for individuals, organizations, and governing institutions interested in establishing an environment of trust for the media that they use, and supports trust in the media they share. At the 104th meeting, the JPEG Committee produced an updated version of the Use Cases and Requirements for JPEG Trust (v3.0). This document integrates additional use cases and requirements related to authorship, ownership, and rights declaration. The JPEG Committee also requested a new Part to JPEG Trust, entitled “Media asset watermarking”. This new Part will define the use of watermarking as one of the available components of the JPEG Trust framework to support usage scenarios for content authenticity, provenance, integrity, labeling, and binding between JPEG Trust metadata and corresponding media assets. This work will focus on various types of watermarking, including explicit or visible watermarking, invisible watermarking, and implicit watermarking of the media assets with relevant metadata.

JPEG AI

At the 104th meeting, the JPEG Committee reviewed recent integration efforts, following the adoption of the changes in the past meeting and the creation of a new version of the JPEG AI verification model. This version reflects the JPEG AI DIS text and was thoroughly evaluated for performance and functionalities, including bitrate matching, 4:2:0 coding, region adaptive quantization maps, and other key features. JPEG AI supports a multi-branch coding architecture with two encoders and three decoders, allowing for six compatible combinations that have been jointly trained. The compression efficiency improvements range from 12% to 27% over the VVC Intra coding anchor, with decoding complexities between 8 to 215 kMAC/px.

The meeting also focused on Part 2: Profiles and Levels, which is moving to Committee Draft consultation. Two main concepts have been established: 1) the stream profile, defining a specific subset of the code stream syntax along with permissible parameter values, and 2) the decoder profile, specifying a subset of the full JPEG AI decoder toolset required to obtain the decoded image. Additionally, Part 3: Reference Software and Part 5: File Format will also proceed to Committee Draft consultation. Part 4 is significant as it sets the conformance points for JPEG AI compliance, and some preliminary experiments have been conducted in this area.

JPEG Pleno Learning-based Point Cloud coding

Learning-based solutions are the state of the art for several computer vision tasks, such as those requiring high-level understanding of image semantics, e.g., image classification, face recognition and object segmentation, but also 3D processing tasks, e.g. visual enhancement and super-resolution. Learning-based point cloud coding solutions have demonstrated the ability to achieve competitive compression efficiency compared to available conventional point cloud coding solutions at equivalent subjective quality. At the 104th meeting, the JPEG Committee instigated balloting for the Draft International Standard (DIS) of ISO/IEC 21794 Information technology — Plenoptic image coding system (JPEG Pleno) — Part 6: Learning-based point cloud coding. This activity is on track for the publication of an International Standard in January 2025. The 104th meeting also began an exploration into advanced point cloud coding functionality, in particular the potential for progressive decoding of point clouds.

JPEG Pleno Light Field

The JPEG Pleno Light Field effort has an ongoing standardization activity concerning a novel light field coding architecture that delivers a single coding mode to efficiently code light fields spanning from narrow to wide baselines. This novel coding mode is depth information agnostic resulting in significant improvement in compression efficiency. The first version of the Working Draft of the JPEG Pleno Part 2: Light Field Coding second edition (ISO/IEC 21794-2 2ED), including this novel coding mode, was issued during the 104th JPEG meeting in Sapporo, Japan.

The JPEG PLeno Model (JPLM) provides reference implementations for the standardized technologies within the JPEG Pleno framework, including the JPEG Pleno Part 2 (ISO/IEC 21794-2). Improvements to the JPLM have been implemented and tested, including the design of a more user-friendly platform.

The JPEG Pleno Light Field effort is also preparing standardization activities in the domains of objective and subjective quality assessment for light fields, aiming to address other plenoptic modalities in the future. During the 104th JPEG meeting in Sapporo, Japan, the collaborative subjective experiments aiming at exploring various aspects of subjective light field quality assessments were presented and discussed. The outcomes of these experiments will guide the decisions during the subjective quality assessment standardization process, which has issued its third Working Draft. A new version of a specialized tool for subjective quality evaluation, that supports these experiments, has also been released.

JPEG AIC

At its 104th meeting, the JPEG Committee reviewed results from previous Core Experiments that collected subjective data for fine-grained quality assessments of compressed images ranging from high to near-lossless visual quality. These crowdsourcing experiments used triplet comparisons with and without boosted distortions, as well as double stimulus ratings on a visual analog scale. Analysis revealed that boosting increased the precision of reconstructed scale values by nearly a factor of two. Consequently, the JPEG Committee has decided to use triplet comparisons in the upcoming AIC-3.

The JPEG Committee also discussed JPEG AIC Part 4, which focuses on objective image quality assessments for compressed images in the high to near-lossless quality range. This includes developing methods to evaluate the performance of such objective image quality metrics. A draft call for contributions is planned for January 2025.

JPEG Systems

At the 104th meeting Part 10 of JPEG Systems (ISO/IEC 19566-10), the JPEG Systems Reference Software, reached the IS stage. This first version of the reference software provides a reference implementation and reference dataset for the JPEG Universal Metadata Box Format (JUMBF, ISO/IEC 19566-5). Meanwhile, work is in progress to extend the reference software implementations of additional Parts, including JPEG Privacy and Security and JPEG 360.

JPEG DNA

JPEG DNA is an initiative aimed at developing a standard capable of representing bi-level, continuous-tone grey-scale, continuous-tone colour, or multichannel digital samples in a format using nucleotide sequences to support DNA storage. A Call for Proposals was published at the 99th JPEG meeting. Based on the performance assessments and descriptive analyses of the submitted solutions, the JPEG DNA Verification Model was created during the 102nd JPEG meeting. Several core experiments were conducted to validate this Verification Model, leading to the creation of the first Working Draft of JPEG DNA during the 103rd JPEG meeting.

The next phase of this work involves newly defined core experiments to enhance the rate-distortion performance of the Verification Model and its robustness to insertion, deletion, and substitution errors. Additionally, core experiments to test robustness against substitution and indel noise are conducted. A core experiment was also performed to integrate JPEG AI into the JPEG DNA VM, and quality comparisons have been carried out. A study on visual quality assessment of JPEG AI as an alternative to JPEG XL in the VM will be carried out.

In parallel, efforts are underway to improve the noise simulator developed at the 102nd JPEG meeting, enabling a more realistic assessment of the Verification Model’s resilience to noise. There is also ongoing exploration of the performance of different clustering and consensus algorithms to further enhance the VM’s capabilities.

JPEG XS

The core parts of JPEG XS 3rd edition were prepared for immediate publication as International Standards. This means that Part 1 of the standard – Core coding tools, Part 2 – Profiles and buffer models, and Part 3 – Transport and container formats, will be available before the end of 2024. Part 4 – Conformance testing is currently still under DIS ballot and it will be finalized in October 2024. At the 104th meeting, the JPEG Committee continued the work on Part 5 – Reference software. This part is currently at Committee Draft stage and the DIS is planned for October 2024. The reference software has a feature-complete decoder that is fully compliant with the 3rd edition. Work on the encoder is ongoing.

Finally, additional experimental results were presented on how JPEG XS can be used over 5G mobile networks for wireless transmission of low-latency and high quality 6K/8K 360 degree views with mobile devices and VR headsets. This work will be continued.

JPEG XL

Objective metrics results for HDR images were investigated (using among others the ColorVideoVDP metric), indicating very promising compression performance of JPEG XL compared to other codecs like AVIF and JPEG 2000. Both the libjxl reference software encoder and a simulated candidate hardware encoder were tested. Subjective experiments for HDR images are planned.

The second editions of JPEG XL Part 1 (Core coding system) and Part 2 (File format) are now ready for publication. The second edition of JPEG XL Part 3 (Conformance testing) has moved to the FDIS stage.

Final Quote

“The JPEG Committee has reached a new milestone by releasing a new Call for Proposals to code events. This call is aimed at creating the first International Standard to efficiently represent events, enabling interoperability between devices and systems that rely on event sensing.” said Prof. Touradj Ebrahimi, the Convenor of the JPEG Committee.

Overview of Open Dataset Sessions and Benchmarking Competitions in 2023-2024 – Part 2 (MDRE at MMM 2023 and MMM 2024)

As already started in the previous Datasets column, we are reviewing some of the most notable events related to open datasets and benchmarking competitions in the field of multimedia in the years 2023 and 2024. This selection highlights the wide range of topics and datasets currently of interest to the community. Some of the events covered in this review include special sessions on open datasets and competitions featuring multimedia data. This year’s review follows similar efforts from the previous year (https://records.sigmm.org/records-issues/acm-sigmm-records-issue-1-2023/), highlighting the ongoing importance of open datasets and benchmarking competitions in advancing research and development in multimedia. This second part of the column focuses on the last two editions of MDRE at MMM 2023 and MMM 2024:

  • Multimedia Datasets for Repeatable Experimentation at 29th International Conference on Multimedia Modeling (MDRE at MMM 2023). We summarize the seven datasets presented during the MDRE in 2023, namely NCKU-VTF (thermal-to-visible face recognition benchmark), Link-Rot (web dataset decay and reproducibility study), People@Places and ToDY (scene classification for media production), ScopeSense (lifelogging dataset for health analysis), OceanFish (high-resolution fish species recognition), GIGO (urban garbage classification and demographics), and Marine Video Kit (underwater video retrieval and analysis).
  • Multimedia Datasets for Repeatable Experimentation at 30th International Conference on Multimedia Modeling (MDRE at MMM 2024 – https://mmm2024.org/). We summarize the eight datasets presented during the MDRE in 2024, namely RESET (video similarity annotations for embeddings), DocCT (content-aware document image classification), Rach3 (multimodal data for piano rehearsal analysis), WikiMuTe (semantic music descriptions from Wikipedia), PDTW150K (large-scale patent drawing retrieval dataset), Lifelog QA (question answering for lifelog retrieval), Laparoscopic Events (event recognition in surgery videos), and GreenScreen (social media dataset for greenwashing detection).

For the overview of datasets related to QoMEX 2023 and QoMEX 2024, please check the first part (https://records.sigmm.org/2024/09/07/overview-of-open-dataset-sessions-and-benchmarking-competitions-in-2023-2024-part-1-qomex-2023-and-qomex-2024/).

MDRE at MMM 2023

The Multimedia Datasets for Repeatable Experimentation (MDRE) special session is part of the 2023 International Conference on Multimedia Modeling (MMM 2023), Bergen, Norway, January 9-12, 2023. The MDRE’23 special session at MMM’23, is the fifth MDRE session. The session was organized by Cathal Gurrin (Dublin City University, Ireland), Duc-Tien Dang-Nguyen (University of Bergen, Norway), Adam Jatowt (University of Innsbruck, Austria), Liting Zhou (Dublin City University, Ireland) and Graham Healy (Dublin City University, Ireland). 

The NCKU-VTF Dataset and a Multi-scale Thermal-to-Visible Face Synthesis System
Tsung-Han Ho, Chen-Yin Yu, Tsai-Yen Ko & Wei-Ta Chu
National Cheng Kung University, Tainan, Taiwan

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_36
Dataset available at: http://mmcv.csie.ncku.edu.tw/~wtchu/projects/NCKU-VTF/index.html

The dataset, named VTF, comprises paired thermal-visible face images of primarily Asian subjects under diverse visual conditions, introducing challenges for thermal face recognition models. It serves as a benchmark for evaluating model robustness while also revealing racial bias issues in current systems. By addressing both technical and fairness aspects, VTF promotes advancements in developing more accurate and inclusive thermal-to-visible face recognition methods.

Link-Rot in Web-Sourced Multimedia Datasets
Viktor Lakic, Luca Rossetto & Abraham Bernstein
Department of Informatics, University of Zurich, Zurich, Switzerland

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_37
Dataset available at: Combination of 24 different Web-sourced datasets described in the paper

The dataset examines 24 Web-sourced datasets comprising over 270 million URLs and reveals that more than 20% of the content has become unavailable due to link-rot. This decay poses significant challenges to the reproducibility of research relying on such datasets. Addressing this issue, the dataset highlights the need for strategies to mitigate content loss and maintain data integrity for future studies.

People@Places and ToDY: Two Datasets for Scene Classification in Media Production and Archiving
Werner Bailer & Hannes Fassold
Joanneum Research, Graz, Austria

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_38
Dataset available at: https://github.com/wbailer/PeopleAtPlaces

The dataset supports annotation tasks in visual media production and archiving, focusing on scene bustle (from populated to unpopulated), cinematographic shot types, time of day, and season. The People@Places dataset augments Places365 with bustle and shot-type annotations, while the ToDY (time of day/year) dataset enhances SkyFinder. Both datasets come with a toolchain for automatic annotations, manually verified for accuracy. Baseline results using the EfficientNet-B3 model, pretrained on Places365, are provided for benchmarking.

ScopeSense: An 8.5-Month Sport, Nutrition, and Lifestyle Lifelogging Dataset
Michael A. Riegler, Vajira Thambawita, Ayan Chatterjee, Thu Nguyen, Steven A. Hicks, Vibeke Telle-Hansen, Svein Arne Pettersen, Dag Johansen, Ramesh Jain & Pål Halvorsen
SimulaMet, Oslo, Norway; Oslo Metropolitan University, Oslo, Norway; UIT The Artic University of Norway, Tromsø, Norway; University of California Irvine, CA, USA

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_39
Dataset available at: https://datasets.simula.no/scopesense

The dataset, ScopeSense, offers comprehensive sport, nutrition, and lifestyle logs collected over eight and a half months from two individuals. It includes extensive sensor data alongside nutrition, training, and well-being information, structured to facilitate detailed, data-driven research on healthy lifestyles. This dataset aims to support modeling for personalized guidance, addressing challenges in unstructured data and enhancing the precision of lifestyle recommendations. ScopeSense is fully accessible to researchers, serving as a foundation for methods to expand this data-driven approach to larger populations.

Fast Accurate Fish Recognition with Deep Learning Based on a Domain-Specific Large-Scale Fish Dataset
Yuan Lin, Zhaoqi Chu, Jari Korhonen, Jiayi Xu, Xiangrong Liu, Juan Liu, Min Liu, Lvping Fang, Weidi Yang, Debasish Ghose & Junyong You
School of Economics, Innovation, and Technology, Kristiania University College, Oslo, Norway; School of Aerospace Engineering, Xiamen University, Xiamen, China; School of Natural and Computing Sciences, University of Aberdeen, Aberdeen, UK; School of Information Science and Technology, Xiamen University, Xiamen, China; School of Ocean and Earth, Xiamen University, Xiamen, China; Norwegian Research Centre (NORCE), Bergen, Norway

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_40
Dataset available at: Upon request from the authors

The dataset, OceanFish, addresses key challenges in fish species recognition by providing high-resolution images of marine species from the East China Sea, covering 63,622 images across 136 fine-grained fish species. This large-scale, diverse dataset overcomes limitations found in prior fish datasets, such as low resolution and limited annotations. OceanFish includes a fish recognition testbed with deep learning models, achieving high precision and speed in species detection. This dataset can be expanded with additional species and annotations, offering a valuable benchmark for advancing marine biodiversity research and automated fish recognition.

GIGO, Garbage In, Garbage Out: An Urban Garbage Classification Dataset
Maarten Sukel, Stevan Rudinac & Marcel Worring
University of Amsterdam, Amsterdam, The Netherlands

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_41
Dataset available at: https://doi.org/10.21942/uva.20750044

The dataset, GIGO: Garbage in, Garbage out, offers 25,000 images for multimodal urban waste classification, captured across a large area of Amsterdam. It supports sustainable urban waste collection by providing fine-grained classifications of diverse garbage types, differing in size, origin, and material. Unique to GIGO are additional geographic and demographic data, enabling multimodal analysis that incorporates neighborhood and building statistics. The dataset includes state-of-the-art baselines, serving as a benchmark for algorithm development in urban waste management and multimodal classification.

Marine Video Kit: A New Marine Video Dataset for Content-Based Analysis and Retrieval
Quang-Trung Truong, Tuan-Anh Vu, Tan-Sang Ha, Jakub Lokoč, Yue-Him Wong, Ajay Joneja & Sai-Kit Yeung
Hong Kong University of Science and Technology, Clear Water Bay, Hong Kong; FMP, Charles
University, Prague, Czech Republic; Shenzhen University, Shenzhen, China

Paper available at: https://doi.org/10.1007/978-3-031-27077-2_42
Dataset available at: https://hkust-vgd.github.io/marinevideokit

The dataset, Marine Video Kit, focuses on single-shot underwater videos captured by moving cameras, providing a challenging benchmark for video retrieval and computer vision tasks. Designed to address the limitations of general-purpose models in domain-specific contexts, the dataset includes meta-data, low-level feature analysis, and semantic annotations of keyframes. Used in the Video Browser Showdown 2023, Marine Video Kit highlights challenges in underwater video analysis and is publicly accessible, supporting advancements in model robustness for specialized video retrieval applications.

MDRE at MMM 2024

The Multimedia Datasets for Repeatable Experimentation (MDRE) special session is part of the 2024 International Conference on Multimedia Modeling (MMM 2024), Amsterdam, The Netherlands, January 29 – February 2, 2024. The MDRE’24 special session at MMM’24, is the sixth MDRE session. The session was organized by Klaus Schöffmann (Klagenfurt University, Austria), Björn Þór Jónsson (Reykjavik University, Iceland), Cathal Gurrin (Dublin City University, Ireland), Duc-Tien Dang-Nguyen (University of Bergen, Norway), and Liting Zhou (Dublin City University, Ireland). Details regarding this session can be found at: https://mmm2024.org/specialpaper.html#s1.

RESET: Relational Similarity Extension for V3C1 Video Dataset
Patrik Veselý & Ladislav Peška
Faculty of Mathematics and Physics, Charles University, Prague, Czechia

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_1
Dataset available at: https://osf.io/ruh5k

The dataset, RESET: RElational Similarity Evaluation dataseT, offers over 17,000 similarity annotations for video keyframe triples drawn from the V3C1 video collection. RESET includes both close and distant similarity triplets in general and specific sub-domains (wedding and diving), with multiple user re-annotations and similarity scores from 30 pre-trained models. This dataset supports the evaluation and fine-tuning of visual embedding models, aligning them more closely with human-perceived similarity, and enhances content-based information retrieval for more accurate, user-aligned results.

A New Benchmark and OCR-Free Method for Document Image Topic Classification
Zhen Wang, Peide Zhu, Fuyang Yu & Manabu Okumura
Tokyo Institute of Technology, Tokyo, Japan; Delft University of Technology, Delft, Netherlands; Beihang University, Beijing, China

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_2
Dataset available at: https://github.com/zhenwangrs/DocCT

The dataset, DocCT, is a content-aware document image classification dataset designed to handle complex document images that integrate text and illustrations across diverse topics. Unlike prior datasets focusing mainly on format, DocCT requires fine-grained content understanding for accurate classification. Alongside DocCT, the self-supervised model DocMAE is introduced, showing that document image semantics can be understood effectively without OCR. DocMAE surpasses previous vision models and some OCR-based models in understanding document content purely from pixel data, marking a significant advance in document image analysis.

The Rach3 Dataset: Towards Data-Driven Analysis of Piano Performance Rehearsal
Carlos Eduardo Cancino-Chacón & Ivan Pilkov
Institute of Computational Perception, Johannes Kepler University Linz, Linz, Austria

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_3
Dataset available at: https://dataset.rach3project.com/

The dataset, named Rach3, captures the rehearsal processes of pianists as they learn new repertoire, providing a multimodal resource with video, audio, and MIDI data. Designed for AI and machine learning applications, Rach3 enables analysis of long-term practice sessions, focusing on how advanced students and professional musicians interpret and refine their performances. This dataset offers valuable insights into music learning and expression, addressing an understudied area in music performance research.

WikiMuTe: A Web-Sourced Dataset of Semantic Descriptions for Music Audio
Benno Weck, Holger Kirchhoff, Peter Grosche & Xavier Serra
Huawei Technologies, Munich Research Center, Munich, Germany; Universitat Pompeu Fabra, Music Technology Group, Barcelona, Spain

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_4
Dataset available at: https://github.com/Bomme/wikimute

The dataset, WikiMuTe, is an open, multi-modal resource designed for Music Information Retrieval (MIR), offering detailed semantic descriptions of music sourced from Wikipedia. It includes both long and short-form text on aspects like genre, style, mood, instrumentation, and tempo. Using a custom text-mining pipeline, WikiMuTe provides data to train models that jointly learn text and audio representations, achieving strong results in tasks such as tag-based music retrieval and auto-tagging. This dataset supports MIR advancements by providing accessible, rich semantic data for matching text and music.

PDTW150K: A Dataset for Patent Drawing Retrieval
Chan-Ming Hsu, Tse-Hung Lin, Yu-Hsien Chen & Chih-Yi Chiu
Department of Computer Science and Information Engineering, National Chiayi University, Chiayi, Taiwan

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_5
Dataset available at: https://github.com/ncyuMARSLab/PDTW150K

The dataset, PDTW150K, is a large-scale resource for patent drawing retrieval, featuring over 150,000 patents with text metadata and more than 850,000 patent drawings. It includes bounding box annotations for drawing views and supporting object detection model construction. PDTW150K enables diverse applications, such as image retrieval, cross-modal retrieval, and object detection. This dataset is publicly available, offering a valuable tool for advancing research in patent analysis and retrieval tasks.

Interactive Question Answering for Multimodal Lifelog Retrieval
Ly-Duyen Tran, Liting Zhou, Binh Nguyen & Cathal Gurrin
Dublin City University, Dublin, Ireland; AISIA Research Lab, Ho Chi Minh, Vietnam; Ho Chi Minh University of Science, Vietnam National University, Hanoi, Vietnam

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_6
Dataset available at: Upon request from the authors

The dataset supports Question Answering (QA) tasks in lifelog retrieval, advancing the field toward open-domain QA capabilities. Integrated into a multimodal lifelog retrieval system, it allows users to ask lifelog-specific questions and receive suggested answers based on multimodal data. A test collection is provided to assess system effectiveness and user satisfaction, demonstrating enhanced performance over conventional lifelog systems, especially for novice users. This dataset paves the way for more intuitive and effective lifelog interaction.

Event Recognition in Laparoscopic Gynecology Videos with Hybrid Transformers
Sahar Nasirihaghighi, Negin Ghamsarian, Heinrich Husslein & Klaus Schoeffmann
Institute of Information Technology (ITEC), Klagenfurt University, Klagenfurt, Austria; Center for AI in Medicine, University of Bern, Bern, Switzerland; Department of Gynecology and Gynecological Oncology, Medical University Vienna, Vienna, Austria

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_7
Dataset available at: https://ftp.itec.aau.at/datasets/LapGyn6-Events/

The dataset is tailored for event recognition in laparoscopic gynecology surgery videos, including annotations for critical intra-operative and post-operative events. Designed for applications in surgical training and complication prediction, it facilitates precise event recognition. The dataset supports a hybrid Transformer-based architecture that leverages inter-frame dependencies, improving accuracy amid challenges like occlusion and motion blur. Additionally, a custom frame sampling strategy addresses variations in surgical scenes and skill levels, achieving high temporal resolution. This methodology outperforms conventional CNN-RNN architectures, advancing laparoscopic video analysis.

GreenScreen: A Multimodal Dataset for Detecting Corporate Greenwashing in the Wild
Ujjwal Sharma, Stevan Rudinac, Joris Demmers, Willemijn van Dolen & Marcel Worring
University of Amsterdam, Amsterdam, The Netherlands

Paper available at: https://doi.org/10.1007/978-3-031-56435-2_8
Dataset available at: https://uva-hva.gitlab.host/u.sharma/greenscreen

The dataset focuses on detecting greenwashing in social media by combining large-scale text and image collections from Fortune-1000 company Twitter accounts with environmental risk scores on specific issues like emissions and resource usage. This dataset addresses the challenge of identifying subtle, abstract greenwashing signals requiring contextual interpretation. It includes a baseline method leveraging advanced content encoding to analyze connections between social media content and greenwashing tendencies. This resource enables the multimedia retrieval community to advance greenwashing detection, promoting transparency in corporate sustainability claims.

One benchmarking cycle wraps up, and the next ramps up: News from the MediaEval Multimedia Benchmark

Introduction

MediaEval, the Multimedia Evaluation Benchmark, has offered a yearly set of multimedia challenges since 2010. MediaEval supports the development of algorithms and technologies for analyzing, exploring and accessing information in multimedia data. MediaEval aims to help make multimedia technology a force for good in society and for this reason focuses on tasks with a human or social aspect. Benchmarking contributes in two ways to advancing multimedia research. First, by offering standardized definitions of tasks and evaluation data sets, it makes it possible to fairly compare algorithms and, in this way, track progress. If we can understand which types of algorithms perform better, we can more easily find ways (and the motivation) to improve them. Second, benchmarking helps to direct the attention of the research community, for example, towards new tasks that are based on real-world needs, or towards known problems for which more research is necessary to have a solution that is good enough for a real world application scenario.

The 2023 MediaEval benchmarking season culminated with the yearly workshop, which was held in conjunction with MMM 2024 (https://www.mmm2024.org) in Amsterdam, Netherlands. It was a hybrid workshop, which also welcomed online participants. The workshop kicked off with a joint keynote with MMM 2024. Yiannis Kompatsiaris, Information Technologies Institute, CERTH, on Visual and Multimodal Disinformation Detection. The talk covered the implications of multimodal disinformation online and the challenges that must be faced in order to detect it. The workshop featured an invited speaker, Adriënne Mendrik, CEO & Co-founder of Eyra, supporting benchmarks with the online Next platform. She talked about benchmark challenge design for science and how the Next platform is currently being used in the Social Sciences.

More information about the workshop can be found at https://multimediaeval.github.io/editions/2023/ and the proceedings were published at  https://ceur-ws.org/Vol-3658/ In the rest of this article, we provide an overview of the highlights of the workshop as well as an outlook to the next edition of MediaEval in 2025.  

Tasks at MediaEval

The MultimediaEval Workshop 2023 featured five tasks that focused on human and social aspects of multimedia analysis.

Three of the tasks required participants to combine or cross modalities or even consider new modalities. The Musti: Multimodal Understanding of Smells in Texts and Images task challenged participants to detect and classify smell references in multilingual texts and images from the 17th to the 20th century. They needed to identify whether a text and image evoked the same smell source, detect specific smell sources, and apply zero-shot learning for untrained languages. The remaining two tasks emphasized the social aspects of multimedia. In the NewsImages: Connecting Text and Images task, participants worked with a dataset of news articles and images, predicting which image accompanied a news article. This task aimed to explore cases in which there is a link between a text and an image that goes beyond the text being a literal description of what was pictured in the image. The Predicting Video Memorability task required participants to predict how likely videos were to be remembered, both short- and long-term, and to use EEG data to predict whether specific individuals would remember a given video, combining visual features and neurological signals. 

Two of the tasks focused on pushing forward video analysis, to be useful to support experts in carrying out their jobs. The task SportsVideo: Fine-Grained Action Classification and Position Detection task strives to develop technology that will support coaches. To address this task, participants analyzed videos of table tennis and swimming competitions, detecting athlete positions, identifying strokes, classifying actions, and recognizing game events such as scores and sounds. The task Transparent Tracking of Spermatozoa strived to develop technology that will support medical professionals. Task participants were asked to track sperm cells in video recordings to evaluate male reproductive health. This involved localizing and tracking individual cells in real time, predicting their motility, and using bounding box data to assess sperm quality. The task emphasized both accuracy and processing efficiency, with subtasks involving graph data structures for motility prediction. 

Impressions of Student Participants

MediaEval is grateful to SIGMM for providing funding for three students who attended the MediaEval Workshop and greatly helped us with the organization of this edition: Iván Martín-Fernández and Sergio Esteban-Romero from Speech Technology and Machine Learning Group (GTHAU) – Universidad Politécnica de Madrid, and Xiaomeng Wang from Radboud University. Below the students provide their comments and impressions of the workshop.

“As a novel PhD student, I greatly valued my experience attending MediaEval 2023. I participated as the main author and presented work from our group, GTHAU – Universidad Politécnica de Madrid, on the Predicting Video Memorability Challenge. The opportunity to meet renowned colleagues and senior researchers, and learn from their experiences, provided valuable insight into what academia looks like from the inside. 

MediaEval offers a range of multimedia-related tasks, which may sometimes seem under the radar but are crucial in developing real-world applications. Moreover, the conference distinguishes itself by pushing the boundaries, going beyond just presenting results to foster a deeper understanding of the challenges being addressed. This makes it a truly enriching experience for both newcomers and seasoned professionals alike. 

Having volunteered and contributed to organizational tasks, I also gained first-hand insight into the inner workings of an academic conference, a facet I found particularly rewarding. Overall, MediaEval 2023 proved to be an exceptional blend of scientific rigor, collaborative spirit, and practical insights, making it an event I would highly recommend for anyone in the multimedia community.”

Iván Martín-Fernández, PhD Student, GTHAU – Universidad Politécnica de Madrid

“Attending MediaEval was an invaluable experience that allowed me to connect with a wide range of researchers and engage in discussions about the latest advancements in Artificial Intelligence. Presenting my work on the Multimedia Understanding of Smells in Text and Images (MUSTI) challenge was particularly insightful, as the feedback I received sparked ideas for future research. Additionally, volunteering and assisting with organizational tasks gave me a behind-the-scenes perspective on the significant effort required to coordinate an event like MediaEval. Overall, this experience was highly enriching, and I look forward to participating and collaborating in future editions of the workshop.”

Sergio Esteban-Romero, PhD Student, GTHAU – Universidad Politécnica de Madrid

“I was glad to be a student volunteer at MediaEval 2024. Collaborating with other volunteers, we organized submission files and prepared the facilities. Everyone was exceptionally kind and supportive.
In addition to volunteering, I also participated in the workshop as a paper author. I submitted a paper to the NewsImage task and delivered my first oral presentation. The atmosphere was highly academic, fostering insightful discussions. And I received valuable suggestions to improve my paper.  I truly appreciate this experience, both as a volunteer and as a participant.”

Xiaomeng Wang PhD Student, Data Science – Radboud University

Outlook to MediaEval 2025 

We are happy to announce that in 2025 MediaEval will be hosted in Dublin, Ireland, co-located with CBMI 2025. The Call for Task Proposals is now open, and details regarding submitting proposals can be found here: https://multimediaeval.github.io/2024/09/24/call.html. The final deadline for submitting your task proposals is Wed. 22nd January 2025. We will publish the list of tasks offered in March and registration for participation in MediaEval 2025 will open in April 2025.

For this edition of MediaEval we will again emphasize our “Quest for Insight”: we push beyond improving evaluation scores to achieving deeper understanding about the challenges, including data and the strengths and weaknesses of particular types of approaches, with the larger aim of understanding and explaining the concepts that the tasks revolve around, promoting reproducible research, and fostering a positive impact on society. We look forward to welcoming you to participate in the new benchmarking year.

Report from CBMI 2024

The 21st International Conference on Content-based Multimedia Indexing (CBMI) was hosted by Reykjavik University in cooperation with ACM, SIGMM, VTT and IEEE. The three-day event took place on September 20-22 in Reykjavik, Iceland. Like the year before, it was as an exclusively in-person event. Despite the remote location, an active volcano and in person attendance requirement, we are pleased to report that we had a perfect attendance of presenting authors. CBMI was started in France and still has strong European roots. Looking at the nationality of the submitting authors we can see 17 unique nationalities, 14 countries in Europe, 2 in Asia and 1 in North America.

Conference highlights

Figure 1: First keynote speaker being introduced.

Key elements of a successful conference are the keynote sessions. The first and opening keynote, titled “What does it mean to ‘work as intended’?” was presented by Dr. Cynthia C. S. Liem on day 1. In this talk Cynthia raised important questions on how complex it can be to define, measure and evaluate human-focused systems. Using real-world examples, she demonstrated how recently developed systems, that passed the traditional evaluating metrics, still failed when deployed in the real-world. Her talk was an important reminder that certain weaknesses in human-focused systems are only revealed when exposed to reality.

Figure 2: Keynote speaker Ingibjörg Jónsdóttir (left) and closing keynote speaker Hannes Högni Vilhjálmsson (right).

Traditionally there are only two keynotes at CBMI, first on day 1 and second on day 2. However, our planned second keynotes could not attend until the last day and thus a 3rd “surprise” keynote was organized on day 2 with the title “Remote Sensing of Natural Hazards”.  The speaker was Dr. Ingibjörg Jónsdóttir, an associate professor of geology at the University of Iceland. She gave a very interesting talk about the unique geology of Iceland, the threats posed by natural hazards and her work using remote sensing to monitor both sea ice and volcanoes. This talk was well received by attendees as it gave insight into the host country, the volcanic eruption that ended just a week before the start of the conference (7th in past 2 years on the Reykjanes Peninsula). This subject is highly relevant to community, as the analysis and prediction is based on multimodal data.

The planned second keynote took place in the last session on day 3 and was given by Dr. Hannes Högni Vilhjálmsson, professor at Reykjvik University. The talk, titled “Being Multimodal: What Building Virtual Humans has Taught us about Multimodality”, gave the audience a deep dive into lessons learnt from his 20+ years of experience of developing intelligent virtual agents with face-to-face communication skills. “I will review our attempts to capture, understand and analyze the multi-modal nature of human communication, and how we have built and evaluated systems that engage in and support such communication.” is a direct quote from his abstract of the talk. 

CBMI is a relatively small, but growing, conference that is built on a strong legacy and has a highly motivated community behind it. The special sessions have long played an important role at CBMI and this year there were 8 special sessions accepted.

  • AIMHDA: Advances in AI-Driven Medical and Health Data Analysis
  • CB4AMAS: Content-based Indexing for audio and music: from analysis to synthesis
  • ExMA: Explainability in Multimedia Analysis
  • IVR4B: Interactive Video Retrieval for Beginners
  • MAS4DT: Multimedia analysis and simulations for Digital Twins in the construction domain
  • MmIXR: Multimedia Indexing for XR
  • MIDRA: Multimodal Insights for Disaster Risk Management and Applications
  • UHBER: Multimodal Data Analysis for Understanding of Human Behaviour, Emotions and their Reasons
Figure 3: SS UHBER chair Dr.  E. Vildjunaite with a conference participant. 

The number of papers per session ranged from 2 to 8. The larger sessions (CB4AMAS, MmIXR and UHBER) used a discussion panel format that created a more inclusive atmosphere and, at times, sparked lively discussions. 

Figure 4: Images from the poster session and the IVR4B competition.

Especially popular with attendees was the competition that took place in the Interactive Video Retrieval for Beginners (IVR4B) session. This session was hosted right after the poster session in the wide open space of Reykjavik University’s foyer. 

Awards

The selection committee was unanimous in that the contribution of Lorenzo Bianchi, Fabio Carrara, Nicola Messina & Fabrizio Falchi, titled “Is CLIP the main roadblock for fine-grained open-world perception?”, was the best paper award winner. With the generous support of ACM SIGMM, they were awarded 500 Euros. As the best paper was indeed also a student paper, it was decided to also give the runner-up a 300 Euro award. The runner-up was the contribution of Recep Oguz Araz, Dmitry Bogdanov, Pablo Alonso-Jimenez and Frederic Font, titled “Evaluation of Deep Audio Representations for Semantic Sound Similarity”.

The best demonstration was awarded to Joshua David Springer, Gylfi Thor Gudmundsson and Marcel Kyas for “Lowering Barriers to Entry for Fully-Integrated Custom Payloads on a DJI Matrice”. 

The top two systems in the IVAR4B competition were also recognized: the first place was for Nick Pantelidis, Maria Pegia, Damianos Galanopoulos, et al. for “VERGE: Simplifying Video Search for Novice”; and the second place was for Giuseppe Amato, Paolo Bolettieri, Fabio Carrara, et al. for “VISIONE 5.0: toward evaluation with novice users”. 

Social events

The first day of the conference was quite eventful as before the poster and IVAR4B sessions Francois Pineau-Benois and Raphael Moraly of the Odyssée Quartet performed selected classical works in the “Music-meets-Science” cultural event. The goals of the latter are to bring live classical music content to the community of Multimedia Research. Musicians played a concert and then discussed with researchers, specifically involved into music analysis and retrieval. Such kind of exchanges between content creators and content analysis, indexing and retrieval researchers has been a distinctive feature of CBMI since 2018. 
This event would not have been possible without the generous support of ACM SIGMM.

The second day was no less entertaining as before the banquet attendees took a virtual flight over Iceland’s beautiful landscape via the services of FlyOver Iceland. 
The next CBMI’2025 will be hold in Dublin organized by DCU.

The 2nd Edition of International Summer School on Extended Reality Technology and Experience (XRTX)

The ACM Special Interest  Group on Multimedia (ACM SIGMM), co-sponsored the second edition of the International Summer School on Extended Reality Technology and Experience (XRTX), which was took place from July 8-11, 2024 in Madrid (Spain) hosted by Universidad Carlos III de Madrid. As in the first edition in 2023, in the organization also participated Universidad Politécnica de Madrid, Nokia, Universidad de Zaragoza and Universidad Rey Juan Carlos. It attracted 29 participants from different disciplines (e.g., engineering, computer science, psychology, etc.) and 7 different countries.

Students and organizers of the Summer School XRTX (July 8-11, 2024, Madrid)

The support from ACM SIGMM permitted to bring top researchers in the field of XR to deliver keynotes in different topics related to technological (e.g., volumetric video, XR for healthcare) and user-centric factors (e.g., user experience evaluation, multisensory experiences, etc.), such as Pablo César (CWI, Netherlands), Anthony Steed (UCL, UK), Manuela Chessa (University of Genoa, Italy), Qi Sun (New York University), Diego Gutiérrez (Universidad de Zaragoza, Spain), and Marianna Obrist (UCL, UK). Also, an industry session was also included, led by Gloria Touchard (Nokia, Spain).

Keynote sessions

In addition to these 7 keynotes, the program included a creative design session led by Elena Márquez-Segura (Universidad Carlos III, Spain), a tutorial on Ubiq given by Sebastian Friston (UCL, UK), and 2 practical sessions led by Telmo Zarraonandia (Universidad Carlos III, Spain) and Sandra Malpica (Universidad de Zaragoza, Spain) to get hands-on experience working with Unity for VR development .

Design and practical sessions

Moreover, ​there were poster and demo sessions distributed along the whole duration of the school, in which the participants could showcase their works.

Poster and demo sessions

The summer school was also sponsored by Nokia and the Computer Science and Engineering Department of Universidad Carlos III, which allowed to offer grants to support a number of students with the registration and traveling costs.

Finally, in addition to science, there was time for fun with social activities, like practicing real and VR archery and visiting and immersive exhibition about Pompeii.

Practicing real and VR archery
Immersive exhibition about Pompeii

The list of talks was:

  • “Towards volumetric video conferencing” by Pablo Cesar.
  • “Strategies for Designing and Evaluating eXtended Reality Experiences” by Anthony Steed.
  • “XR for healthcare: Immersive and interactive technologies for serious games and exergames”, by Manuela Chessa.
  • “Toward Human-Centered XR: Bridging Cognition and Computation”, by Qi Sun.
  • “Improving the user’s experience in VR” by Diego Gutiérrez.
  • “Why XR is important for Nokia”, Gloria Touchard.
  • “The Role of Multisensory Experiences in Extended Reality: Unlocking the Power of Smell” by Marianna Obrist.